Home / Science | Technology / Lofelt raises $five.4M to develop next-gen haptic tech for gaming, AR, VR, automotive, and more

Lofelt raises $five.4M to develop next-gen haptic tech for gaming, AR, VR, automotive, and more


Lofelt, a Berlin-based startup this is creating ‘next-generation’ haptic era for use in a variety of goods — together with gaming, AR, VR, automotive, shopper electronics, toys, clinical, and leisure — has raised $five.four million in Series A investment. Leading the spherical is Wolfman.One, with participation from Q Venture Partners, Coparion, and earlier backer Horizons Ventures.

Lofelt describes its venture as short of to “create a natural connection between people and their digital devices” by means of stepped forward haptic comments tech, and argues that till now the era hasn’t benefited from the similar tempo of innovation observed in display and audio applied sciences. To deal with this, the corporate has created a and instrument platform designed to let firms upload haptic options to their merchandise and which takes the tech’s application past gaming or cell phones.

It could also be the startup at the back of the fairly left-field Basslet, a watch-styled “subwoofer” that vibrates to create a sub bass-like sensation for an stepped forward audio enjoy when coupled with headphones. That proved an enchanting use of Lofelt’s tech however as a standalone product our very personal Brian Heater got here away unconvinced.

“Whilst conventional actuator companies like ALPS, Precision Microdrives, AAC Technologies only produce hardware, Lofelt is the only company delivering the complete hardware, software and user-experience solution, ready for mass-production,” a spokesperson for the startup tells me.

“Lofelt’s technology offers three distinct advantages compared to other solutions: Our actuators are completely silent, the audio-driven concept drives our actuators over a wide frequency band, producing ultra-realistic haptic feedback, [and our] software is designed in conjunction with our hardware, resulting in optimum power, control and efficiency”.

As a outcome, Lofelt’s haptic answer for gaming & VR will also be built-in with out the will for further developer improve. “It delivers rich and realistic haptics with all games, movies and music out of the box,” says the corporate.

Meanwhile, Lofelt says it is going to use the extra financing to spend money on increasing its Berlin-based engineering workforce to boost up building of latest consumer studies and applied sciences. It isn’t disclosing which firms are the use of its tech, aside from to say that the startup is in talks with probably the most leaders within the gaming, VR/AR, cellular, track and automative industries. In addition, the corporate is creating an educational program, which already has participation from 4 unnamed primary Universities.

Adds Daniel Büttner, co-founder and CEO of Lofelt, in a observation: “In the near future, Lofelt’s technology will allow the use of high-definition touch feedback to deliver truly natural sensory interactions between people and their devices. We don’t see this as being limited to just smartphones and gaming, but instead will become prevalent across nearly all industries. We are on a mission to prove that haptics complete the audio-visual experience and our investment will be the vehicle for making this vision a reality”.

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